A little Photoshop knowledge is assumed here, but if you
need any help with this please ask and we can arrange to run through it with
you.
Rigging can be useful to help you achieve shots that would
otherwise be impossible to capture using stop motion, for example something
leaping through the air, or tipping up at one end.
A lot of the time when rigging is used, it is edited out of
the shot later using Photoshop or a similar package, this isn’t always
necessary if you place your rigging carefully, but we’ll cover it here as even
well placed rigging can cast shadows which will later need removing.
You also need to think about whether the rigging will
obscure another element of the animation, which could cause you a lot of extra
work.
Rigging can be made out of anything that does the job, for
example when animating the shoes below, I used a selection of tins and jars, as
well as an old classroom clamp from a science lab – I used the same clamp when
working with the birdhouse that we’ll use in the walkthrough.
Still from shoe animation showing tin as rigging
For this walkthrough, we’ll use this simple animation of a
birdhouse lifting up from a table.
When you need to use rigging, the basic approach is quite
simple; before you setup your shot for animation, take an image of the
background with the same camera position and lighting you’ll be using in your
shot.
So for example, this is a shot of the table which we’ll be
using for our walkthrough animation.
Setup the shot with the rigging as necessary, and shoot as
you would normally. You need to bear in mind that any changes of camera angle
or lighting will require another shot of the basic setup, for use when editing
out the rigging.
The position of the rigging is important here; because the
birdhouse will be lifting high enough for us to see the bottom, and we can see
the front and both sides of the birdhouse, the rigging had to be attached to
the back. We will also be able to see the table behind the birdhouse when it
lifts from the table, so the stand for the rigging was positioned to one side
of the shot.
Here is the table with the birdhouse in place, attached to
the rigging and ready to shoot.
For this example, the shots were very simple and we only
need the one shot of the table to use for editing as the camera angle and
lighting never change.
Once all the shots were taken, we can take our initial
(blank table) shot into photoshop, and have it setup as a background layer.
From there, we can paste the shot of out birdhouse with the
rigging over the top, and if we’ve done things properly, everything should line
up nicely – check this by toggling the layer on and off, or adjusting the
opacity.
Once we’re happy that our two layers line up, we can use
photoshop to erase the rigging from the top layer, leaving the setup shot to
show through.
Here’s our first frame with the rigging in place;
And with it edited out;
We continue this process for each frame that needs rigging
removed, and then animate as normal.
During this process you might run into problems with
shadows, hard edges, lighting changes etc – don’t be afraid to use other
photoshop tools to make the images work, clone stamp, and airbrush tool (to
fade erased lines and rework shadows) can all be useful during this process.
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